Paolo Cignoni

Paolo Cignoni

Email p.cignoni@isti.cnr.it
Phone: +39 050 3152926

Istituto di Scienza e Tecnologie dell'Informazione (ISTI)
Consiglio Nazionale delle Ricerche (CNR)
Via Moruzzi,1
56124 Pisa
ITALY


Senior Researcher at CNR-ISTI

ISTI (in English: Institute for Computer Science and Technologies) is an Institute of the Italian National Research Council (CNR) located in Pisa, Italy.

Paolo Cignoni got a permanent researcher position at IEI-CNR in 1996, a PhD in Computer Science at the University of Pisa in 1998 and become Senior Researcher in 2001 at ISTI-CNR.


Research Activities

His research interests include the following fields of Computer Graphics:

He has been engaged in several research projects (funded by EU and national agencies) concerned with: multiresolution data modeling and rendering, 3D scanning, surface reconstruction, interactive graphics and virtual reality, scientific visualization, volume rendering. Cultural Heritage (CH) and Computer-Aided Medicine/Surgery are the main fields of application for the methodologies and technologies developed. He has given invited talks or tutorials in many international conferences.


Publications

He published more than one hundred papers in international refereed journals/conferences/books, including papers in top conferences proceedings (ACM Siggraph, Eurographics, IEEE Visualization) and first-rank journals.

A complete list of recent papers is available on the Visual Computing Lab publications page.
Bibliometric addicts can find my h-index (~35) and more info on my google scholar page


Software

Meshlab

MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. It also supports processing of raw data produced with 3D digitization tools/devices, providing a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting this kind of models.

MeshLab for iOS

MeshLab for iOs is an advanced 3D viewer for iPad and iPhone. MeshLab for iOS has been designed to be able to display complex 3D models in a simple and intuitive way, allowing the accurate inspection of a 3D model through a precise yet straightforward navigation.

VCG library

The Visualization and Computer Graphics Library (VCG for short) is a open source portable C++ templated library for manipulation, processing and displaying with OpenGL of triangle meshes. The library, composed by more than 150k lines of code, is released under the GPL license, and it is the base of most of the software tools of the Visual Computing Lab



Editorial and professional activity

Member of Editorial Board of: I co-chaired Eurographics Conference in 2012. I have been member of the IPC of all major CG conferences:

Teaching


Awards