The history of the Visual Computing Lab of CNR-ISTI began more than 25 years ago, with the friendship and collaboration of Claudio Montani (formerly CNR-IEI, now CNR-ISTI Director) and Roberto Scopigno (formerly CNR-CNUCE, now head of the VClab).
We have initially focused on scientific visualization, then moved to geometry processing, multiresolution representation / visualization, deformable models, 3D digitization, texturing and mesh parameterization.
Currently, our main application domain is Cultural Heritage (that is a rather natural choice since we live in Tuscany), including virtual museums, restoration, documentation and rapid reproduction.
Only a minority of the lab members have permanent positions, most of members' salaries are paid by several research projects (EC, Regional and National funds).
Research activity has been recently organized under three main threads:
This branch focuses on interactive algorithms and applications for Computer Graphics, mainly focusing on real-time rendering constraints, with the term rendering intended in a broad sense (photorealistic, massive data management, ad-hoc solutions for specific presentation purposes). Solutions are designed for both desktop and mobile devices; the design of multiresolution data management solutions is a basic resource for many projects in this strand. more...
This thread is focused on the use of cutting-edge Computer Graphics for the support of Cultural Heritage. This includes not only the presentation of artifacts to the public, but also the development, experimentation and dissemination of new algorithms and tools to help the experts (art historians, restorers, archeologists) in their everyday work. more...
Geometry Processing trend includes methodologies for shape analysis and characterization, mesh parametrization and its applications.
First, we aim to apply such techniques for re-meshing, compression and visualization. This includes quadrilateral mesh generation (useful in the entertainment industry, architectural modeling more...
CNR-ISTI has 3D scanned the David of Donatello (Bargello Museum, Florence, Italy).
The purpose of this digitization action was to produce a digital model of this marble statue, to be used later on to fabricate a physical replica that was contributed to a temporary exposition at the Museum Galleria dell'Accademia in Florence.
Feb 9th, 2013
This year event of the Italian Chapter of Eurographics will be held in Pisa, June 3-5: save the date!
Jan 25th, 2013
Submit to ACM JOCCH!, Journal on Computing and Cultural Heritage